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CG Generalist (Blender)

Los angeles, CA

Intern

Job Description

We are on the lookout for a highly versatile CG Generalist with extensive experience in Blender to join our team. If you have a keen eye for image-making and a passion for crafting stunning visual content — whether it’s cars, characters, or environments — this role is for you. You’ll work across multiple disciplines, including modeling, texturing, rigging, animation, shading, lighting, and rendering, to build polished, production-ready scenes.

A strong candidate for this position is someone who excels in creating visually compelling assets and understands how different elements come together to form cohesive images. A background in compositing or a solid understanding of how 3D assets translate into final rendered images is a huge plus.

Key Responsibilities

  • Create high-quality models, textures, and shaders within Blender.

  • Develop assets for a variety of projects, including vehicles, characters, and environments.

  • Work across multiple areas of production, including rigging, animation, lighting, and rendering.

  • Perform look development and precompositing to ensure all assets are production-ready.

  • Collaborate with other departments to ensure seamless integration of 3D assets in the final project.

Requirements

  • Proven experience with Unreal Engine, particularly in shading, lighting, and rendering.

  • Familiarity with virtual production workflows and real-time rendering.

  • Experience integrating assets from other 3D tools (Blender, Houdini, Maya).

  • Strong eye for look development and a passion for real-time visuals.

Preferred Qualifications

  • Knowledge of additional tools such as Blender, Houdini, or Maya.

  • Experience with virtual production, real-time compositing, or game cinematics.

  • A keen interest in storytelling through visuals, with a focus on photorealism or stylized aesthetics.

Apply for Job

CG Generalist (Blender)

Los angeles, CA

Intern

Job Description

We are on the lookout for a highly versatile CG Generalist with extensive experience in Blender to join our team. If you have a keen eye for image-making and a passion for crafting stunning visual content — whether it’s cars, characters, or environments — this role is for you. You’ll work across multiple disciplines, including modeling, texturing, rigging, animation, shading, lighting, and rendering, to build polished, production-ready scenes.

A strong candidate for this position is someone who excels in creating visually compelling assets and understands how different elements come together to form cohesive images. A background in compositing or a solid understanding of how 3D assets translate into final rendered images is a huge plus.

Key Responsibilities

  • Create high-quality models, textures, and shaders within Blender.

  • Develop assets for a variety of projects, including vehicles, characters, and environments.

  • Work across multiple areas of production, including rigging, animation, lighting, and rendering.

  • Perform look development and precompositing to ensure all assets are production-ready.

  • Collaborate with other departments to ensure seamless integration of 3D assets in the final project.

Requirements

  • Proven experience with Unreal Engine, particularly in shading, lighting, and rendering.

  • Familiarity with virtual production workflows and real-time rendering.

  • Experience integrating assets from other 3D tools (Blender, Houdini, Maya).

  • Strong eye for look development and a passion for real-time visuals.

Preferred Qualifications

  • Knowledge of additional tools such as Blender, Houdini, or Maya.

  • Experience with virtual production, real-time compositing, or game cinematics.

  • A keen interest in storytelling through visuals, with a focus on photorealism or stylized aesthetics.

Apply for Job

CG Generalist (Blender)

Los angeles, CA

Intern

Job Description

We are on the lookout for a highly versatile CG Generalist with extensive experience in Blender to join our team. If you have a keen eye for image-making and a passion for crafting stunning visual content — whether it’s cars, characters, or environments — this role is for you. You’ll work across multiple disciplines, including modeling, texturing, rigging, animation, shading, lighting, and rendering, to build polished, production-ready scenes.

A strong candidate for this position is someone who excels in creating visually compelling assets and understands how different elements come together to form cohesive images. A background in compositing or a solid understanding of how 3D assets translate into final rendered images is a huge plus.

Key Responsibilities

  • Create high-quality models, textures, and shaders within Blender.

  • Develop assets for a variety of projects, including vehicles, characters, and environments.

  • Work across multiple areas of production, including rigging, animation, lighting, and rendering.

  • Perform look development and precompositing to ensure all assets are production-ready.

  • Collaborate with other departments to ensure seamless integration of 3D assets in the final project.

Requirements

  • Proven experience with Unreal Engine, particularly in shading, lighting, and rendering.

  • Familiarity with virtual production workflows and real-time rendering.

  • Experience integrating assets from other 3D tools (Blender, Houdini, Maya).

  • Strong eye for look development and a passion for real-time visuals.

Preferred Qualifications

  • Knowledge of additional tools such as Blender, Houdini, or Maya.

  • Experience with virtual production, real-time compositing, or game cinematics.

  • A keen interest in storytelling through visuals, with a focus on photorealism or stylized aesthetics.

Apply for Job

CG Generalist (Blender)

Los angeles, CA

Intern

Job Description

We are on the lookout for a highly versatile CG Generalist with extensive experience in Blender to join our team. If you have a keen eye for image-making and a passion for crafting stunning visual content — whether it’s cars, characters, or environments — this role is for you. You’ll work across multiple disciplines, including modeling, texturing, rigging, animation, shading, lighting, and rendering, to build polished, production-ready scenes.

A strong candidate for this position is someone who excels in creating visually compelling assets and understands how different elements come together to form cohesive images. A background in compositing or a solid understanding of how 3D assets translate into final rendered images is a huge plus.

Key Responsibilities

  • Create high-quality models, textures, and shaders within Blender.

  • Develop assets for a variety of projects, including vehicles, characters, and environments.

  • Work across multiple areas of production, including rigging, animation, lighting, and rendering.

  • Perform look development and precompositing to ensure all assets are production-ready.

  • Collaborate with other departments to ensure seamless integration of 3D assets in the final project.

Requirements

  • Proven experience with Unreal Engine, particularly in shading, lighting, and rendering.

  • Familiarity with virtual production workflows and real-time rendering.

  • Experience integrating assets from other 3D tools (Blender, Houdini, Maya).

  • Strong eye for look development and a passion for real-time visuals.

Preferred Qualifications

  • Knowledge of additional tools such as Blender, Houdini, or Maya.

  • Experience with virtual production, real-time compositing, or game cinematics.

  • A keen interest in storytelling through visuals, with a focus on photorealism or stylized aesthetics.

Apply for Job

Unreal Generalist

Los angeles, CA

Remote

Job Description

We are seeking a talented Unreal Generalist to help us create immersive visual experiences in virtual production and real-time rendering. This role is ideal for artists with a broad skill set in shading, lighting, and environment creation, who can take full ownership of scenes and bring them to life within Unreal Engine. A strong foundation in look development and a deep understanding of real-time workflows are essential.

If Unreal Engine is your primary tool of choice, and you’re equally comfortable working with Blender, Houdini, or Maya for additional asset creation, we’d love to hear from you! We are particularly interested in candidates with a passion for crafting high-quality images and pushing the boundaries of real-time rendering.

Key Responsibilities

  • Create high-quality, visually cohesive real-time environments in Unreal Engine.

  • Focus on shading, lighting, and look development to deliver stunning results.

  • Integrate assets from other 3D tools (Blender, Houdini, Maya) into Unreal workflows.

  • Build and optimize environments using both procedural and manual techniques.

  • Collaborate with other departments to ensure seamless project execution in virtual production.

Requirements

  • Proven experience with Unreal Engine, particularly in shading, lighting, and rendering.

  • Familiarity with virtual production workflows and real-time rendering.

  • Experience integrating assets from other 3D tools (Blender, Houdini, Maya).

  • Strong eye for look development and a passion for real-time visuals.

Preferred Qualifications

  • Knowledge of additional tools such as Blender, Houdini, or Maya.

  • Experience with virtual production, real-time compositing, or game cinematics.

  • A keen interest in storytelling through visuals, with a focus on photorealism or stylized aesthetics.

Apply for Job

Unreal Generalist

Los angeles, CA

Remote

Job Description

We are seeking a talented Unreal Generalist to help us create immersive visual experiences in virtual production and real-time rendering. This role is ideal for artists with a broad skill set in shading, lighting, and environment creation, who can take full ownership of scenes and bring them to life within Unreal Engine. A strong foundation in look development and a deep understanding of real-time workflows are essential.

If Unreal Engine is your primary tool of choice, and you’re equally comfortable working with Blender, Houdini, or Maya for additional asset creation, we’d love to hear from you! We are particularly interested in candidates with a passion for crafting high-quality images and pushing the boundaries of real-time rendering.

Key Responsibilities

  • Create high-quality, visually cohesive real-time environments in Unreal Engine.

  • Focus on shading, lighting, and look development to deliver stunning results.

  • Integrate assets from other 3D tools (Blender, Houdini, Maya) into Unreal workflows.

  • Build and optimize environments using both procedural and manual techniques.

  • Collaborate with other departments to ensure seamless project execution in virtual production.

Requirements

  • Proven experience with Unreal Engine, particularly in shading, lighting, and rendering.

  • Familiarity with virtual production workflows and real-time rendering.

  • Experience integrating assets from other 3D tools (Blender, Houdini, Maya).

  • Strong eye for look development and a passion for real-time visuals.

Preferred Qualifications

  • Knowledge of additional tools such as Blender, Houdini, or Maya.

  • Experience with virtual production, real-time compositing, or game cinematics.

  • A keen interest in storytelling through visuals, with a focus on photorealism or stylized aesthetics.

Apply for Job

Unreal Generalist

Los angeles, CA

Remote

Job Description

We are seeking a talented Unreal Generalist to help us create immersive visual experiences in virtual production and real-time rendering. This role is ideal for artists with a broad skill set in shading, lighting, and environment creation, who can take full ownership of scenes and bring them to life within Unreal Engine. A strong foundation in look development and a deep understanding of real-time workflows are essential.

If Unreal Engine is your primary tool of choice, and you’re equally comfortable working with Blender, Houdini, or Maya for additional asset creation, we’d love to hear from you! We are particularly interested in candidates with a passion for crafting high-quality images and pushing the boundaries of real-time rendering.

Key Responsibilities

  • Create high-quality, visually cohesive real-time environments in Unreal Engine.

  • Focus on shading, lighting, and look development to deliver stunning results.

  • Integrate assets from other 3D tools (Blender, Houdini, Maya) into Unreal workflows.

  • Build and optimize environments using both procedural and manual techniques.

  • Collaborate with other departments to ensure seamless project execution in virtual production.

Requirements

  • Proven experience with Unreal Engine, particularly in shading, lighting, and rendering.

  • Familiarity with virtual production workflows and real-time rendering.

  • Experience integrating assets from other 3D tools (Blender, Houdini, Maya).

  • Strong eye for look development and a passion for real-time visuals.

Preferred Qualifications

  • Knowledge of additional tools such as Blender, Houdini, or Maya.

  • Experience with virtual production, real-time compositing, or game cinematics.

  • A keen interest in storytelling through visuals, with a focus on photorealism or stylized aesthetics.

Apply for Job

Unreal Generalist

Los angeles, CA

Remote

Job Description

We are seeking a talented Unreal Generalist to help us create immersive visual experiences in virtual production and real-time rendering. This role is ideal for artists with a broad skill set in shading, lighting, and environment creation, who can take full ownership of scenes and bring them to life within Unreal Engine. A strong foundation in look development and a deep understanding of real-time workflows are essential.

If Unreal Engine is your primary tool of choice, and you’re equally comfortable working with Blender, Houdini, or Maya for additional asset creation, we’d love to hear from you! We are particularly interested in candidates with a passion for crafting high-quality images and pushing the boundaries of real-time rendering.

Key Responsibilities

  • Create high-quality, visually cohesive real-time environments in Unreal Engine.

  • Focus on shading, lighting, and look development to deliver stunning results.

  • Integrate assets from other 3D tools (Blender, Houdini, Maya) into Unreal workflows.

  • Build and optimize environments using both procedural and manual techniques.

  • Collaborate with other departments to ensure seamless project execution in virtual production.

Requirements

  • Proven experience with Unreal Engine, particularly in shading, lighting, and rendering.

  • Familiarity with virtual production workflows and real-time rendering.

  • Experience integrating assets from other 3D tools (Blender, Houdini, Maya).

  • Strong eye for look development and a passion for real-time visuals.

Preferred Qualifications

  • Knowledge of additional tools such as Blender, Houdini, or Maya.

  • Experience with virtual production, real-time compositing, or game cinematics.

  • A keen interest in storytelling through visuals, with a focus on photorealism or stylized aesthetics.

Apply for Job

CG Generalist (Houdini)

Los angeles, CA

Full-time

Job Description

As a CG Generalist (Houdini), you will play a vital role in creating stunning visual content across multiple disciplines. This position requires a versatile artist capable of assembling entire scenes, developing assets, applying FX, and delivering well-rounded images. Your focus will be on look development, shading, lighting, and rendering while bridging the gap between various departments to ensure seamless workflows.

This is not a specialized FX or Lighting role; instead, it is for generalists who can independently create and refine multiple elements of a scene, including environments, kitbashing, and precomps to demonstrate how all components come together.

If you are passionate about combining technical expertise with artistic vision to produce compelling visuals, we’d love to hear from you!

Key Responsibilities

  • Perform look development and create visually cohesive scenes.

  • Independently develop and integrate assets, environments, FX, shading, lighting, and rendering.

  • Bridge the gap between departments, ensuring effective communication and smooth workflows.

  • Utilize kitbashing techniques or build environments from scratch.

  • Conduct precomp work to anticipate compositing needs and ensure seamless integration of all elements.

Requirements

  • Proven experience as a CG Generalist with proficiency in Houdini.

  • Strong skills in shading, lighting, and rendering workflows.

  • Solid understanding of FX and their integration into broader scenes.

  • Ability to build environments and leverage kitbashing techniques effectively.

  • Experience with precomping to understand and support compositing requirements.

Preferred Qualifications

  • Strong eye for look development and creating visually stunning images.

  • Familiarity with multiple disciplines, including FX, environment creation, and shading.

  • Ability to collaborate effectively across departments to ensure project cohesion.

  • Knowledge of other 3D tools or compositing software (e.g., Nuke, Maya, or Blender) is a plus.

Apply for Job

CG Generalist (Houdini)

Los angeles, CA

Full-time

Job Description

As a CG Generalist (Houdini), you will play a vital role in creating stunning visual content across multiple disciplines. This position requires a versatile artist capable of assembling entire scenes, developing assets, applying FX, and delivering well-rounded images. Your focus will be on look development, shading, lighting, and rendering while bridging the gap between various departments to ensure seamless workflows.

This is not a specialized FX or Lighting role; instead, it is for generalists who can independently create and refine multiple elements of a scene, including environments, kitbashing, and precomps to demonstrate how all components come together.

If you are passionate about combining technical expertise with artistic vision to produce compelling visuals, we’d love to hear from you!

Key Responsibilities

  • Perform look development and create visually cohesive scenes.

  • Independently develop and integrate assets, environments, FX, shading, lighting, and rendering.

  • Bridge the gap between departments, ensuring effective communication and smooth workflows.

  • Utilize kitbashing techniques or build environments from scratch.

  • Conduct precomp work to anticipate compositing needs and ensure seamless integration of all elements.

Requirements

  • Proven experience as a CG Generalist with proficiency in Houdini.

  • Strong skills in shading, lighting, and rendering workflows.

  • Solid understanding of FX and their integration into broader scenes.

  • Ability to build environments and leverage kitbashing techniques effectively.

  • Experience with precomping to understand and support compositing requirements.

Preferred Qualifications

  • Strong eye for look development and creating visually stunning images.

  • Familiarity with multiple disciplines, including FX, environment creation, and shading.

  • Ability to collaborate effectively across departments to ensure project cohesion.

  • Knowledge of other 3D tools or compositing software (e.g., Nuke, Maya, or Blender) is a plus.

Apply for Job

CG Generalist (Houdini)

Los angeles, CA

Full-time

Job Description

As a CG Generalist (Houdini), you will play a vital role in creating stunning visual content across multiple disciplines. This position requires a versatile artist capable of assembling entire scenes, developing assets, applying FX, and delivering well-rounded images. Your focus will be on look development, shading, lighting, and rendering while bridging the gap between various departments to ensure seamless workflows.

This is not a specialized FX or Lighting role; instead, it is for generalists who can independently create and refine multiple elements of a scene, including environments, kitbashing, and precomps to demonstrate how all components come together.

If you are passionate about combining technical expertise with artistic vision to produce compelling visuals, we’d love to hear from you!

Key Responsibilities

  • Perform look development and create visually cohesive scenes.

  • Independently develop and integrate assets, environments, FX, shading, lighting, and rendering.

  • Bridge the gap between departments, ensuring effective communication and smooth workflows.

  • Utilize kitbashing techniques or build environments from scratch.

  • Conduct precomp work to anticipate compositing needs and ensure seamless integration of all elements.

Requirements

  • Proven experience as a CG Generalist with proficiency in Houdini.

  • Strong skills in shading, lighting, and rendering workflows.

  • Solid understanding of FX and their integration into broader scenes.

  • Ability to build environments and leverage kitbashing techniques effectively.

  • Experience with precomping to understand and support compositing requirements.

Preferred Qualifications

  • Strong eye for look development and creating visually stunning images.

  • Familiarity with multiple disciplines, including FX, environment creation, and shading.

  • Ability to collaborate effectively across departments to ensure project cohesion.

  • Knowledge of other 3D tools or compositing software (e.g., Nuke, Maya, or Blender) is a plus.

Apply for Job

CG Generalist (Houdini)

Los angeles, CA

Full-time

Job Description

As a CG Generalist (Houdini), you will play a vital role in creating stunning visual content across multiple disciplines. This position requires a versatile artist capable of assembling entire scenes, developing assets, applying FX, and delivering well-rounded images. Your focus will be on look development, shading, lighting, and rendering while bridging the gap between various departments to ensure seamless workflows.

This is not a specialized FX or Lighting role; instead, it is for generalists who can independently create and refine multiple elements of a scene, including environments, kitbashing, and precomps to demonstrate how all components come together.

If you are passionate about combining technical expertise with artistic vision to produce compelling visuals, we’d love to hear from you!

Key Responsibilities

  • Perform look development and create visually cohesive scenes.

  • Independently develop and integrate assets, environments, FX, shading, lighting, and rendering.

  • Bridge the gap between departments, ensuring effective communication and smooth workflows.

  • Utilize kitbashing techniques or build environments from scratch.

  • Conduct precomp work to anticipate compositing needs and ensure seamless integration of all elements.

Requirements

  • Proven experience as a CG Generalist with proficiency in Houdini.

  • Strong skills in shading, lighting, and rendering workflows.

  • Solid understanding of FX and their integration into broader scenes.

  • Ability to build environments and leverage kitbashing techniques effectively.

  • Experience with precomping to understand and support compositing requirements.

Preferred Qualifications

  • Strong eye for look development and creating visually stunning images.

  • Familiarity with multiple disciplines, including FX, environment creation, and shading.

  • Ability to collaborate effectively across departments to ensure project cohesion.

  • Knowledge of other 3D tools or compositing software (e.g., Nuke, Maya, or Blender) is a plus.

Apply for Job

© PLUMehead studio, 2025.

© PLUMehead studio, 2025.

© PLUMehead studio, 2025.

© PLUMehead studio, 2025.